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  4. A Lightweight 3D Gaussian Splatting Based Virtual Object Insertion Strategy for Casually Captured Scenes
 
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2025
Conference Paper
Title

A Lightweight 3D Gaussian Splatting Based Virtual Object Insertion Strategy for Casually Captured Scenes

Abstract
The physically plausible insertion of virtual objects into scenes captured by multi-view images can be applied to multiple domains such as urban planning, augmented reality and digital marketplaces. Recent advancements in Novel View Synthesis, such as 3D Gaussian Splatting provide photorealistic representations of casually captured scenes. This raises the question if these advancements can be incorporated into the virtual insertion of single objects. In this work, we propose a lightweight strategy that estimates the effects of light interaction between a virtually inserted mesh model with corresponding material properties and a scene represented as 3D Gaussian Splats. Our approach poses minimal constraints on the capturing setup, only relying on casually captured LDR multi-view scenes, i.e., by a smartphone, while demonstrating comparable visual fidelity to strategies that pose more constraints on the capturing process.
Author(s)
Wirth, Tristan
TU Darmstadt, Fachgebiet Graphisch-Interaktive Systeme  
Hagemeister, Vicky
TU Darmstadt, Fachgebiet Graphisch-Interaktive Systeme  
Knauthe, Volker
TU Darmstadt, Fachgebiet Graphisch-Interaktive Systeme  
Kuijper, Arjan  orcid-logo
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Fellner, Dieter
TU Darmstadt, Fachgebiet Graphisch-Interaktive Systeme  
Mainwork
Computer Graphics & Visual Computing (CGVC) 2025  
Conference
Computer Graphics & Visual Computing Conference 2025  
Open Access
File(s)
Download (84.23 MB)
Rights
CC BY 4.0: Creative Commons Attribution
DOI
10.2312/cgvc.20251210
10.24406/publica-6793
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Branche: Infrastructure and Public Services

  • Research Line: Computer graphics (CG)

  • Research Line: Machine learning (ML)

  • LTA: Machine intelligence, algorithms, and data structures (incl. semantics)

  • Splatting

  • Deep learning

  • Scene generations

  • Digitization and image capture

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