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  4. Leveraging 3D Gaussian Splatting for Real-Time Facial Expression Transfer
 
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2025
Conference Paper
Title

Leveraging 3D Gaussian Splatting for Real-Time Facial Expression Transfer

Abstract
Over the recent years, real-time deepfakes have increasingly been used for digital disinformation and deception. While most live facial manipulations rely on face swapping or single-image animation, each method has distinct drawbacks for realism and identity preservation. This vision paper explores the potential of 3D Gaussian Splatting (3DGS), an explicit radiance field method, for real-time facial reenactment in monocular video streams. By leveraging fast mesh-based tracking and efficient parameter prediction via Multi-Layer Perceptrons, our approach aims at enabling low-latency synthesis of facial expressions and movements. We discuss the current limitations of 3DGS-based reenactment and outline future directions for robust, high-fidelity facial animation in the context of authenticity, security, and digital trust.
Author(s)
Frick, Raphael
Fraunhofer-Institut für Sichere Informationstechnologie SIT  
Gelbing, Erik  
Fraunhofer-Institut für Sichere Informationstechnologie SIT  
Graner, Lukas
Fraunhofer-Institut für Sichere Informationstechnologie SIT  
Mainwork
3D-Sec '25: Proceedings of the 1st ACM Workshop on Deepfake, Deception, and Disinformation Security  
Conference
Workshop on Deepfake, Deception, and Disinformation Security 2025  
Conference on Computer and Communications Security 2025  
File(s)
Download (1.36 MB)
Rights
CC BY 4.0: Creative Commons Attribution
DOI
10.1145/3733813.3764368
10.24406/publica-6779
Additional link
Full text
Language
English
Fraunhofer-Institut für Sichere Informationstechnologie SIT  
Keyword(s)
  • 3D Gaussian Splatting

  • Deepfakes

  • Real-Time Facial Reenactment

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