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  4. DeepTex: Deep Learning-Based Texturing of Image-Based 3D Reconstructions
 
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2024
Conference Paper
Title

DeepTex: Deep Learning-Based Texturing of Image-Based 3D Reconstructions

Abstract
Image-based 3D reconstruction is a commonly used technique for measuring the geometry and color of objects or scenes based on images. While the geometry reconstruction of state-of-the-art approaches is mostly robust against varying lighting conditions and outliers, these pose a significant challenge for calculating an accurate texture map. This work proposes a deep-learning based texturing approach called "DeepTex" that uses a custom learned blending method on top of a traditional mosaic-based texturing approach. The model was trained using a custom synthetic data generation workflow and showed a significantly increased accuracy when generating textures in the presence of outliers and non-uniform lighting.
Author(s)
Neumann, Kai
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Santos, Pedro
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Fellner, Dieter
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
GCH 2024, Eurographics Workshop on Graphics and Cultural Heritage  
Conference
Workshop on Graphics and Cultural Heritage 2024  
Open Access
File(s)
Download (4.68 MB)
Rights
CC BY 4.0: Creative Commons Attribution
DOI
10.2312/gch.20241257
10.24406/publica-4080
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Branche: Cultural and Creative Economy

  • Research Line: Computer vision (CV)

  • Research Line: Machine learning (ML)

  • LTA: Machine intelligence, algorithms, and data structures (incl. semantics)

  • LTA: Generation, capture, processing, and output of images and 3D models

  • Texturing

  • 3D Reconstruction

  • Deep learning

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