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2024
Journal Article
Title
A Survey on Cageābased Deformation of 3D Models
Abstract
Interactive deformation via control handles is essential in computer graphics for the modeling of 3D geometry. Deformation control structures include lattices for freeāform deformation and skeletons for character articulation, but this report focuses on cageābased deformation. Cages for deformation control are coarse polygonal meshes that encase the toābeādeformed geometry, enabling highāresolution deformation. Cageābased deformation enables users to quickly manipulate 3D geometry by deforming the cage. Due to their utility, cageābased deformation techniques increasingly appear in many geometry modeling applications. For this reason, the computer graphics community has invested a great deal of effort in the past decade and beyond into improving automatic cage generation and cageābased deformation. Recent advances have significantly extended the practical capabilities of cageābased deformation methods. As a result, there is a large body of research on cageābased deformation. In this report, we provide a comprehensive overview of the current state of the art in cageābased deformation of 3D geometry. We discuss current methods in terms of deformation quality, practicality, and precomputation demands. In addition, we highlight potential future research directions that overcome current issues and extend the set of practical applications. In conjunction with this survey, we publish an application to unify the most relevant deformation methods. Our report is intended for computer graphics researchers, developers of interactive geometry modeling applications, and 3D modeling and character animation artists.
Author(s)
Open Access
Rights
CC BY-NC-ND 4.0: Creative Commons Attribution-NonCommercial-NoDerivatives
Language
English
Keyword(s)
Branche: Automotive Industry
Branche: Information Technology
Branche: Cultural und Creative Economy
Research Line: Computer graphics (CG)
Research Line: Modeling (MOD)
LTA: Generation, capture, processing, and output of images and 3D models
3D Modeling
Geometric modeling
Computer graphics
Shape modeling
Interpolation