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  4. Comprehensive Testbed for Evaluating Remote Rendering Performance in the Evolving Metaverse
 
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February 2024
Conference Paper
Title

Comprehensive Testbed for Evaluating Remote Rendering Performance in the Evolving Metaverse

Abstract
This paper presents a comprehensive testbed designed for evaluating remote rendering performance in the evolving Metaverse, with a specific emphasis on motion-to-photon (MTP) and click-to-photon (CTP) latencies. Leveraging popular game engines like Unity and Unreal Engine, the study explores diverse metrics for evaluating the performance of rendering and streaming 3D experiences. Utilizing Docker containers for streamlined deployment across various platforms, the research addresses the critical challenge of minimizing End-to-End latency while preserving image quality. An innovative measurement approach employing external cameras autonomously captures MTP and CTP latencies, providing a detailed understanding of the user experience. The dedicated framework and application facilitate the correlation of these latency metrics with other programmatically captured measurements, including bitrates, Round-Trip Time (RTT), and hardware performance. This focused evaluation contributes valuable insights into remote rendering performance, particularly in achieving low-latency experiences essential for the seamless integration of complex 3D content within the Metaverse.
Author(s)
Bassbouss, Louay  
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Zoubarev, Alexander
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Steglich, Stephan  
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Arbanowski, Stefan  
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Pogrzeba, Peter
Mainwork
MHV 2024, 3rd Mile-High Video Conference. Proceedings  
Conference
Mile-High Video Conference 2024  
DOI
10.1145/3638036.3640808
Additional full text version
Landing Page
Language
English
Fraunhofer-Institut für Offene Kommunikationssysteme FOKUS  
Keyword(s)
  • Click-to-Photon Latency

  • Metaverse

  • Motion-to-Photon Latency

  • Real-Time Streaming

  • Remote Rendering

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