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  4. Anomaly Detection in Player Performances in Multiplayer Online Battle Arena Games
 
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2022
Conference Paper
Title

Anomaly Detection in Player Performances in Multiplayer Online Battle Arena Games

Abstract
Esports are digital video games that are played professionally. In recent years there has been a growing need to improve the broadcast experience by incorporating real-time data-driven analytics. In these same games, when played by the general public, there is a growing issue of cheating. Using the popular esport and video game DOTA 2 as a case study, we present a novel application of Archetype Analysis that can be used for anomaly detection in player performance. We show how these anomalies can be utilised for both esports broadcasting and cheat detection.
Author(s)
Qian, X.
Northwestern University
Sifa, Rafet  
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Liu, X.
Northwestern University
Ganguly, S.
Northwestern University
Yadamsuren, B.
Northwestern University
Klabjan, D.
Northwestern University
Drachen, A.
Syddansk Universitet
Demediuk, S.
University of York
Mainwork
ACSW 2022, Australasian Computer Science Week. Proceedings  
Conference
Australasian Computer Science Week 2022  
DOI
10.1145/3511616.3513095
Language
English
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Keyword(s)
  • datasets

  • gaze detection

  • neural networks

  • text tagging

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