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  4. Predicting Player Churn with Echo State Networks
 
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2021
Conference Paper
Title

Predicting Player Churn with Echo State Networks

Abstract
We introduce the idea of utilizing a recurrent neural network based representation learning approach to extract and model the complex and sequentially dependent player behavior in games. Our approach is based on the dynamical systems of Echo State Networks, which are very simple to evaluate yet powerful temporal representation learners. We empirically evaluate our approach by illustrating a case study for predicting player churn.
Author(s)
Sifa, Rafet  
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Mainwork
3rd IEEE Conference on Games, CoG 2021  
Project(s)
ML2R
Funder
Bundesministerium für Bildung und Forschung BMBF (Deutschland)  
Conference
Conference on Games (CoG) 2021  
Open Access
DOI
10.1109/CoG52621.2021.9619059
Additional full text version
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Language
English
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Keyword(s)
  • echo state networks

  • recurrent neural network

  • predicting player churn

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