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  4. Virtual Lenses as Embodied Tools for Immersive Analytics
 
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2020
Conference Paper
Title

Virtual Lenses as Embodied Tools for Immersive Analytics

Abstract
Interactive lenses are useful tools for supporting the analysis of data in different ways. Most existing lenses are designed for 2D visualization and are operated using standard mouse and keyboard interaction. On the other hand, research on virtual lenses for novel3D immersive visualization environments is scarce. Our work aims to narrow this gap in the literature. We focus particularly on the interaction with lenses. Inspired by natural interaction with magnifying glasses in the real world, our lenses are designed as graspable tools that can be created and removed as needed, manipulated and parameterized depending on the task, and even combined to flexibly create new views on the data. We implemented our ideas in a system for the visual analysis of 3D sonar data. Informal user feedback from more than 100 people suggests that the designed lens interaction is easy to use for the task of finding a hidden wreck in sonar data.
Author(s)
Kluge, Sven
Univ. Rostock
Gladisch, Stefan
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Lukas, Uwe von
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Staadt, Oliver
Univ. Rostock
Tominski, Christian
Univ. Rostock
Mainwork
17. GI VR/AR Workshop 2020. Virtuelle und Erweiterte Realität  
Project(s)
Akustisches Auge
Funder
Bundesministerium für Wirtschaft und Energie BMWi (Deutschland)  
Conference
Workshop "Virtuelle und Erweiterte Realität" 2020  
DOI
10.18420/vrar2020_8
Link
Link
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Human-computer interaction (HCI)

  • Lead Topic: Digitized Work

  • Research Line: Computer vision (CV)

  • interaction

  • maritime graphics

  • treemap

  • virtual design

  • human-centered user interface

  • Research Line: Computer graphics (CG)

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