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2017
Conference Paper
Title
On supporting Parkinson's disease patients: The i-prognosis personalized game suite design approach
Abstract
The use of serious games in health care interventions sector has grown rapidly in the last years, however, there is still a gap in the understanding on how these types of interventions are used for the management of the Parkinson Disease (PD), in particular. Targeting intelligent early detection and intervention in PD area, the Personalized Game Suite (PGS) design process approach is presented as part of the H2020 i-PROGNOSIS project that introduces the integration of different serious games in a unified platform (i.e., ExerGames, DietaryGames, EmoGames, and Handwriting/Voice Games). From the methodological point of view, to facilitate the visualization of 14 game-scenarios, the system interface and the PD contexts, the storyboarding technique was adopted here. Overall, the realization of the PGS sets the basis for establishing a holistic framework that could aim at improving motor and non-motor symptoms, in order to inform health care providers and policy makers for its inclusion in routine management for PD.
Author(s)
Keyword(s)
computer games
data visualisation
disease
health care
dietary game
EmoGames
ExerGames
handwriting
voice game
PD area
PD context
PGS
Parkinson disease
Parkinson's disease patient
Personalized Game Suite design process approach
game-scenario visualization
health care interventions sector
health care provider
intelligent early detection
routine management
serious game
avatar
boat
game
marine animal
medical service
tool