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  4. User experience evaluations in rehabilitation video games for children: A systematic mapping of the literature
 
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2017
Conference Paper
Titel

User experience evaluations in rehabilitation video games for children: A systematic mapping of the literature

Abstract
Background: In recent years, the interest in user experience (UX) evaluation methods for assessing technology solutions, especially in health systems for children with special needs like cognitive disabilities, has increased. Objective: Conduct a systematic mapping study to provide an overview in the field of UX evaluations in rehabilitation video games for children. Methods: The definition of research questions, the search for primary studies and the extraction of those studies by inclusion and exclusion criteria lead to the mapping of primary papers according to a classification scheme. Results: Main findings from this study include the detection of the target population of the selected studies, the recognition of two different ways of evaluating UX: (i) user evaluation and (ii) system evaluation, and UX measurements and devices used. Conclusions: This systematic mapping specifies the research gaps identified for future research works in the area.
Author(s)
Rico-Olarte, C.
Lopez, D.M.
Blobel, B.
Kepplinger, S.
Hauptwerk
German medical data sciences: Visions and bridges
Konferenz
Deutsche Gesellschaft für Medizinische Informatik, Biometrie und Epidemiologie (GMDS Jahrestagung) 2017
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DOI
10.3233/978-1-61499-808-2-13
Language
English
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Fraunhofer-Institut für Digitale Medientechnologie IDMT
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