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  4. Haptic interaction with a polygon mesh reconstructed from images
 
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2016
  • Konferenzbeitrag

Titel

Haptic interaction with a polygon mesh reconstructed from images

Abstract
Multi-view reconstruction methods are able to produce polygon meshes of a complex scene with millions of triangles which are well suited for visualization purposes. However, these large-scale, dense meshes normally cannot be haptically rendered directly with readily available APIs. In this paper, we present a method to extend meshes reconstructed from images to visual-haptic applications by using images for visual display while an improved hybrid collision detection method is used to meet the real-time requirements for haptic rendering. Moreover, three main imperfections (holes, outliers and degenerated facets) inherent in reconstructed models are also handled to help provide a smooth and consistent force feedback. Given a reconstructed model and the corresponding image, the proposed method provides a way to virtually explore the scene in the image, making it possible to appreciate art works and historic monuments within a touching distance.
Author(s)
Zhang, Xingzi
Nanyang Technological University, Singapore
Goesele, Michael
TU Darmstadt GRIS
Sourin, Alexei
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Hauptwerk
International Conference on Cyberworlds, CW 2016. Proceedings
Konferenz
International Conference on Cyberworlds (CW) 2016
Thumbnail Image
DOI
10.1109/CW.2016.15
Language
Englisch
google-scholar
IDM@NTU
Tags
  • image-based visualiza...

  • meshes

  • haptic user interface...

  • tangible interaction

  • Guiding Theme: Visual...

  • Research Area: Comput...

  • Research Area: Human ...

  • Forschungsgruppe Capt...

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