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  4. A framework for voxel-based global scale modeling of urban environments
 
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2016
Conference Paper
Title

A framework for voxel-based global scale modeling of urban environments

Abstract
The generation of 3D city models is a very active field of research. Modeling environments as point clouds may be fast, but has disadvantages. These are easily solvable by using volumetric representations, especially when considering selective data acquisition, change detection and fast changing environments. Therefore, this paper proposes a framework for the volumetric modeling and visualization of large scale urban environments. Beside an architecture and the right mix of algorithms for the task, two compression strategies for volumetric models as well as a data quality based approach for the import of range measurements are proposed. The capabilities of the framework are shown on a mobile laser scanning dataset of the Technical University of Munich. Furthermore the loss of the compression techniques is evaluated and their memory consumption is compared to that of raw point clouds. The presented results show that generation, storage and real-time rendering of even large urban models are feasible, even with off-the-shelf hardware.
Author(s)
Gehrung, Joachim  
Hebel, Marcus  orcid-logo
Arens, Michael  
Stilla, Uwe
Mainwork
3rd International GeoAdvances Workshop 2016  
Conference
International GeoAdvances Workshop 2016  
Workshop on Multi-Dimensional & Multi-Scale Spatial Data Modeling 2016  
Open Access
File(s)
Download (5.54 MB)
DOI
10.5194/isprs-archives-XLII-2-W1-45-2016
10.24406/publica-r-393511
Additional link
Full text
Language
English
Fraunhofer-Institut für Optronik, Systemtechnik und Bildauswertung IOSB  
Keyword(s)
  • Large Scale Modeling

  • Urban Environments

  • Probabilistic Occupancy Maps

  • volume rendering

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