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2015
Conference Paper
Title

Underwater mixed environments

Abstract
In this chapter we give a systematic overview over Virtual Reality (VR) and Augmented Reality (AR) in underwater settings and suggest several future applications. Based on a novel classification scheme we illustrate the broad range of available and future implementation options. Whilst we find a variety of previous work on creating and using virtual underwater worlds, quite few examples of real underwater settings exist up to now. Thus, we concentrate on this new category, sketch attractive application areas that go beyond entertainment, and derive requirements for Underwater Mixed Environments (UWME). Combined with a short summary on relevant aspects of underwater optics, we formulate potential topics of future research to overcome current limitations of UWME.
Author(s)
Lukas, Uwe von  orcid-logo
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Quarles, John
Univ. Texas
Kaklis, Panagiotis
Univ. Strathclyde
Dolereit, Tim  orcid-logo
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
Virtual realities. International Dagstuhl Seminar 2013  
Conference
International Dagstuhl Seminar "Virtual Realities" 2013  
DOI
10.1007/978-3-319-17043-5_4
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Business Field: Digital society

  • Research Line: Computer graphics (CG)

  • Virtual reality (VR)

  • Augmented reality (AR)

  • marine research

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