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  4. Accelerated real-time reconstruction of 3D deformable objects from multi-view video channels
 
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2011
Conference Paper
Title

Accelerated real-time reconstruction of 3D deformable objects from multi-view video channels

Abstract
In this paper we present a new framework for an accelerated 3D reconstruction of deformable objects within a multi-view setup. It is based on a new memory management and an enhanced algorithm pipeline of the well known Image-Based Visual Hull (IBVH) algorithm that enables efficient and fast reconstruction results and opens up new perspectives for the scalability of time consuming computations within larger camera environments. As a result, a significant increase of frame rates for the volumetric reconstruction of deformable objects can be achieved using an optimized CUDA-based implementation on NVIDIA's Fermi-GPUs.
Author(s)
Graf, Holger  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Hazke, Leon  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Kahn, Svenja
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Malerczyk, Cornelius
TH Mittelhessen
Mainwork
Digital human modeling. Third international conference, ICDHM 2011  
Conference
International Conference on Digital Human Modeling (ICDHM) 2011  
International Conference on Human-Computer Interaction (HCI International) 2011  
DOI
10.1007/978-3-642-21799-9_32
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Graphics Processing Unit (GPU)

  • Compute Unified Device Architecture (CUDA)

  • 3D reconstruction

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