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  4. Virtual and augmented reality training platforms for transfer of skills
 
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2009
Conference Paper
Title

Virtual and augmented reality training platforms for transfer of skills

Abstract
Within the European project SKILLS Virtual and Augmented Reality platforms have been developed that are used for the realization of different training simulators in the field of sports (training of rowing and juggling), surgery (training of maxillofacial and telerobotic surgery), rehabilitation (rehabilitation of upper limp), maintenance (training of assembly procedures) and robotics (training of robot programming). These platforms are integrating capturing and rendering technologies. The capturing technologies are used to register specific criteria of skills to be hold in a digital representation. Thus, parameters relevant for specific skills are qualified and used as evaluation factors within the training simulators. The training simulators not only can simulate the virtual environment of the training situation, but this environment can be enhanced via multimodal renderings, fostering the training process and accelerating the training effect. The integrative platforms from scalable and adaptable frameworks that can be used to realize different training protocols and that can be adapted to the trainee's degree of skill. Therefore the training protocol can be specified via standardized application scripts.
Author(s)
Bockholt, Ulrich  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Webel, Sabine
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Engelke, Timo
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Graf, Holger  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Behr, Johannes
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
SKILLS 2009. Enaction on SKILLS  
Conference
International Conference on Multimodal Interfaces for Skills Transfer (SKILLS) 2009  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • virtual and augmented reality (VR/AR)

  • Skill Training

  • multimodal system

  • training system

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