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  4. 3D skeleton extraction from volume data based on normalized gradient vector flow
 
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2009
Conference Paper
Title

3D skeleton extraction from volume data based on normalized gradient vector flow

Abstract
Skeleton extraction and visualization of 3D reconstructed target objects from multiple views continues to be a major challenge in terms of providing intuitive and uncluttered images that allow the users to understand their data. This paper presents a three-dimensional skeleton extraction technique of deformable objects based on a normalized gradient vector flow in order to analyze and visualize its characteristics. 3D deformable objects are reconstructed by an image based visual hull technique from known extrinsic and intrinsic camera parameters and silhouettes which are extracted from each camera. Our 3D skeleton extraction methodology employs the normalized gradient vector flow which is a vector diffusion approach based on partial differential equations. The euclidean distance of the magnitude of a normalized gradient vector flow is used to extract the medial axis of volume data. A markerless 3D skeletonization of reconstructed objects from multiple images might be applied to retrieve the 3D model or correct the 3D motion of the target objects.
Author(s)
Yoon, Sang Min
TU Darmstadt GRIS
Malerczyk, Cornelius
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Graf, Holger  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
WSCG 2009, 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision. Full Papers Proceedings  
Conference
International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG)  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • 3D reconstruction

  • deformable objects

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