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  4. An architecture for a high performance programmable rendering engine
 
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1991
Conference Paper
Title

An architecture for a high performance programmable rendering engine

Abstract
We present an architecture for a hogh-performance programmable rendering engine. This chip or chip-set will be able to deliver one Gouraud-shaded, z-buffered, texture-modulated and alphablended pixel every clock cycle. Focus of the paper is the derivation of the architecture of the pixel processing block from the applied algorithms. (IGD)
Author(s)
Ackermann, H.-J.
Hornung, C.
Mainwork
Eurographics Hardware Workshop '91. Proceedings  
Conference
Eurographics Hardware Workshop  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Algorithmen

  • high performance

  • texture models

  • Z-buffering

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