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  4. Real-time rendering of CSG-operations on high resolution data for preview of 3D-prints
 
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2020
Master Thesis
Title

Real-time rendering of CSG-operations on high resolution data for preview of 3D-prints

Abstract
In this thesis various optimizations for the ray-marching algorithm are introduced to efficiently render CSG-operations on high resolution meshes. By using a 2- pass render method and CSG-node memory method, speed-ups of factor 2 to 3 can be achieved in contrast to standard ray marching. We implement a oct-tree based data structure to compress the high resolution SDF (signed distance function) as well as color data. For raw data at a resolution 10243, our compressed data requires on average 1.69% of the raw data. Lastly we compare our performance against the openCSG implementations of the well-known Goldfeather and SCS algorithm.
Thesis Note
Darmstadt, TU, Master Thesis, 2020
Author(s)
Fina, Kenten
Advisor(s)
Kuijper, Arjan  orcid-logo
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Urban, Philipp  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Dennstädt, Marco
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Publishing Place
Darmstadt
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Lead Topic: Digitized Work

  • Research Line: Computer graphics (CG)

  • Constructive Solid Geometry (CSG)

  • Voxel objects

  • 3D printing

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