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  4. Understanding people's mental models of mid-air interaction for virtual assembly and shape modeling
 
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2016
Conference Paper
Title

Understanding people's mental models of mid-air interaction for virtual assembly and shape modeling

Abstract
Naturalness of the mid-air interaction interface for virtual assembly and shape modeling is important. In order to design an interface perceived as "natural" by most people, common behaviors and mental patterns for mid-air interaction of people have to be recognized, which is an area merely explored yet. This paper serves this purpose of understanding the users' mental interaction models, in order to provide standards and recommendation for devising a natural virtual interaction interface. We tested three kinds of tasks - manipulating tasks, deforming tasks and tool-based operating tasks on 16 participants. We have found that: 1) different features of mental models were observed for different types of tasks. Interaction techniques should be designed to match these features; 2) virtual hand selfavatar helps estimate size of virtual objects, as well as helps plan and visualize the complex process and procedures of a task, which is especially helpful for tool-based tasks; 3) bimanual interaction is witnessed as a dominant interaction mode preferred by the majority; 4) natural gestures for deforming tasks always reflect forces exerted. These suggestions are useful for designing a midair interaction interface matching users' mental models.
Author(s)
Cui, Jian
Nanyang Technological University, Singapore
Kuijper, Arjan  orcid-logo
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Fellner, Dieter W.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Sourin, Alexei
Nanyang Technological University, Singapore
Mainwork
CASA 2016, 29th International Conference on Computer Animation and Social Agents. Proceedings  
Conference
International Conference on Computer Animation and Social Agents (CASA) 2016  
DOI
10.1145/2915926.2919330
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • user behavior

  • mental models

  • Virtual reality (VR)

  • shape modeling

  • 3D Interaction

  • natural interaction

  • two handed interaction

  • Lead Topic: Digitized Work

  • Research Line: Human computer interaction (HCI)

  • Research Line: Modeling (MOD)

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