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2021
Journal Article
Title
Scope and Delimitation of Game Engine Simulations for Ultra-Flexible Production Environments
Abstract
Game engines are middleware that allows the integration of multiple resources turning them into assets with graphic information, programmed content and physical simulation parameters. These features meet the requirements for modelling, visualizing, simulating and controlling complex production systems. Therefore, an approach based on game engines to manage the user-perceived complexity was proposed. This paper compares 24 game engines and identifies suitable modelling environments for production based on their technical and market-development features. Then, a modular machine was integrated in two game engines. The results of scopes and limitations regarding functionality, scale, physics simulation accurateness, resource redundancies and visualization are presented.