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  4. Near-regular texture synthesis by random sampling and gap filling
 
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2011
Conference Paper
Title

Near-regular texture synthesis by random sampling and gap filling

Other Title
Fast-reguläre Textursynthese durch Stichproben und Lückenauffüllen
Abstract
This paper addresses the synthesis of near-regular textures, i.e. textures that consist of a regular global structure plus subtle yet very characteristic stochastic irregularities. Such textures are difficult to synthesize due to the complementary characteristics of these structures. In this paper, the authors propose a method which the authors call Random Sampling and Gap Filling (RSGF) to synthesize near-regular textures. The synthesis approach is guided by a lattice of the global structure estimated from a generalized normalized autocorrelation of the sample image. This lattice constrains a random sampling process to maintain the global regular structure yet ensuring the characteristic randomness of the irregular structures. Results presented in this paper show that the method does not only produce convincing results for regular or near-regular textures but also for irregular textures.
Author(s)
Lopez Recas, D.
Hilsmann, A.
Eisert, P.
Mainwork
Vision, Modeling and Visualization, VMV 2011  
Conference
International Workshop on Vision, Modeling and Visualization (VMV) 2011  
DOI
10.2312/PE/VMV/VMV11/089-096
Language
English
Fraunhofer-Institut für Nachrichtentechnik, Heinrich-Hertz-Institut HHI  
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