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Fraunhofer Institut für Integrierte Publikations-und Informationssysteme IPSI
From human-computer interaction to human-environment interaction
PerGames 2006, Third International Workshop on Pervasive Gaming Applications. Proceedings
A component based architecture for distributed, pervasive gaming applications
Saying what it means: Semi-automated (news) media annotation
Exploiting context information for identification of relevant experts in collaborative workplace-embedded e-learning environments
The smart dice cup: A radio controlled sentient interaction device
Large margin methods for structured and interdependent output variables
Third International Workshop on Pervasive Gaming Applications - PerGames 2006
Augmenting the virtual domain with physical and social elements