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  4. Tangible Images of Real Life Scenes
 
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2017
Journal Article
Title

Tangible Images of Real Life Scenes

Abstract
Haptic technologies allow for adding a new "touching" modality into virtual scenes. 3D reconstruction of a real life scene results, however, often in millions of polygons which cannot be simultaneously visualized and haptically rendered. In this paper, we propose a way of haptic interaction with real life scenes where multiple original images of the real scenes are augmented with reconstructed polygon meshes. We present our solution to the problems of haptic model alignment with the images and interactive haptic rendering of large polygon meshes with reconstruction artifacts. In particular, the presented collision detection algorithm is not restricted by any hypothesis and robust enough to support smooth interaction with millions of polygons. The feasibility and usability of the proposed solution is evaluated in a user study.
Author(s)
Zhang, Xingzi
Nanyang Technological University, Singapore / TU Darmstadt GCC
Goesele, Michael
TU Darmstadt GCC
Sourin, Alexei
Fraunhofer Singapore  
Journal
Computers and Graphics  
Conference
International Conference on Cyberworlds (CW) 2016  
DOI
10.1016/j.cag.2017.02.004
Language
English
Singapore  
Keyword(s)
  • Tangible interaction

  • Haptic user interfaces

  • Meshes

  • Haptic interaction

  • Tangible image

  • Large-scale imperfect polygon mesh

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