Now showing 1 - 4 of 4
  • Publication
    3D-Digitalisiertechnologien im Anwendungsfeld Kulturerbe - Stand, Stellenwert und Perspektiven
    ( 2017) ;
    Fellner, Dieter W.
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    Fuhrmann, Constanze
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    Ausgewählte Experten aus Wissenschaft, Kultur und Industrie erarbeiteten den jeweilige Handlungs- und Forschungsbedarf und formulierte konkrete Empfehlungen. Arbeitsgruppen zu den Herausforderungen Forschung und Entwicklung (3D-Druck, Web3D-Visualisierung, Akquiseverfahren, semantische Annotation, Datenerhaltung), Gesellschaft/ Politik (Langzeitarchivierung, Standards, digitale Rechte, Strategie) und Markt (Marketing, Business-Modelle, industrielle Anwendungsfelder) boten hierfür den erforderlichen Rahmen, die vielseitigen Themenbereiche der Prozesskette der 3D-Digitalisierung abzudecken und Anwendungsmöglichkeiten, Vorteile und Nutzen von 3D-Technologien zu erörtern.
  • Publication
    Towards standardisation of user models for simulation and adaptation purposes
    ( 2016)
    Kaklanis, Nick
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    Biswas, Pradipta
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    Mohamad, Yehya
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    Gonzalez, Mari Feli
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    Langdon, Pat
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    Tzovaras, Dimitrios
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    Jung, Christoph
    The use of user models can be very valuable when trying to develop accessible and ergonomic products and services taking into account users specific needs and preferences. Simulation of userproduct interaction using user models may reveal accessibility issues at the early stages of design and development, and this results to a significant reduction in costs and development time. Moreover, user models can be used in adaptive interfaces enabling the personalised customisation of user interfaces that enhances the accessibility and usability of products and services. This paper presents the efforts of the Virtual User Modelling and Simulation Standardisation VUMS cluster of projects towards the development of an interoperable user model, able to describe both able-bodied and people with various kinds of disabilities. The VUMS cluster is consisted by the VERITAS, MyUI, GUIDE, and VICON FP7 European projects, all involved in user modelling from different perspectives. The main goal of the VUMS cluster was the development of a unified user model that could be used by all the participant projects and that could be the basis of a new user model standard. Currently, within the VUMS cluster, a common user model has been defined and converters that enable the transformation from each projects specific user model to the VUMS user model and vice versa have been developed enabling, thus, the exchange of user models between the projects.
  • Publication
    An interoperable and inclusive user modeling concept for simulation and adaptation
    ( 2013)
    Biswas, Pradipta
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    Kaklanis, Nick
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    Mohamad, Yehya
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    Langdon, Pat
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    Tzovaras, D.
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    Jung, Christoph
    User models can be considered as explicit representations of the properties of an individual user including users needs, preferences as well as physical, cognitive and behavioral characteristics. Due to the wide range of applications, it is often difficult to have a common format or even definition of user models. The lack of a common definition also makes different user models even if developed for the same purpose -incompatible to each other. It does not only reduce the portability of user models but also restricts new models to leverage benefit from earlier research on similar field. This chapter presents a brief literature survey on user models and concept of an interoperable user model that takes a more inclusive approach than previous research. It is an initiative of the EU VUMS c luster of projects which aims to simulate user interaction and adapt interfaces across a wide variety of digital and non-digital platforms for both able bodied and disabled users. We have already been successful to define an application and platform-independent user model exchange format and the importing of any user profile across all projects.
  • Publication
    Aufgabenorientierte und situationsgesteuerte Computerunterstützung für mobile Anwendungen in Indoor-Umgebungen
    ( 2002)
    Bieber, G.
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    Bliesze, M.
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    Kirste, T.
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    Oppermann, R.
    Die heutige verfügbare mobile Computertechnologie und Umgebungsretorik ermöglicht neuartige Anwendungen zur Unterstützung des Benutzers. Neben neuen Interaktionstechnologien spielt die Assistenzfunktionalität eine zunehmende Bedeutung in der Mensch-Maschinen-Schnittstelle. Die Erfassung unterschiedlicher Situationen und das Feststellen der eigenen Position durch ultramobile Endgeräte ermöglicht eine neue Art der Computerunterstützung. Dieser Bericht beschreibt die aktuellen Forschungsarbeiten der Fraunhofer Institute IAO, IGD, IIS, IPSI, IZM und FIT im Rahmen des Fusionsprojektes Situation Awareness in Motion (SAiMotion). Als Schwerpunkte werden neu entwickelte Technologien wie die Indoor Navigation in DECT-Netzwerken, innovative Environment- und Situationsmodelle sowie die Entwicklung eines persönlichen Taskmanagements betrachtet.