Now showing 1 - 10 of 11
  • Publication
    NetLearn: Social network analysis and visualizations for learning
    ( 2009)
    Chatti, M.A.
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    Jarke, M.
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    Indriasari, T.D.
    ;
    Specht, M.
    The most valuable and innovative knowledge is hard to find, and it lies within distributed communities and networks. Locating the right community or person who can provide us with exactly the knowledge that we need and who can help us solve exactly the problems that we come upon, can be an efficient way to learn forward. In this paper, we present the details of NetLearn; a service that acts as a knowledge filter for learning. The primary aim of NetLearn is to leverage social network analysis and visualization techniques to help learners mine communities and locate experts that can populate their personal learning environments.
  • Publication
    Applications of a context-management system
    ( 2005)
    Zimmermann, A.
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    Lorenz, A.
    ;
    Specht, M.
    In ubiquitous computing, the user will be interrupted in performing a task only if the information is relevant to the task or highly important in the situation to justify the interrupt. The information selection and presentation therefore should be adapted to the user and his current context of use. Nowadays, uncounted Content-Management Systems provide access to a large amount of information, but without context, information is just data. This paper introduces Context-Management as a new approach for the design of contextaware systems in ubiquitous computing. As a proof of concept we illustrate three prototypical implementations of contextualized information systems in different applications domains and decompose the underlying framework into its foundational components.
  • Publication
    Design of an interface for technology supported collaborative learning - The RAFT approach
    ( 2004)
    Terrenghi, L.
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    Specht, M.
    ;
    Stefaner, M.
    In the Remote Accessible Field Trips (RAFT(1)) project described in this paper, we aim to support high school students' field trips with mobile technology and to enable real-time remote collaboration with the classroom. therefore we look at the pedagogical issues and consequences for the interface design and propose a role-centred interface design approach, aiming at the development of dedicated tools and interfaces.
  • Publication
    Flexible navigation support in the WINDS learning environment for architecture and design
    ( 2004)
    Kravcik, M.
    ;
    Specht, M.
    The paper presents the knowledge structure of the WINDS system and shows the implementation of its learning environment, which is adaptive and adaptable. It supports different learning approaches and gives the learner guidance by coaching. The content of the WINDS virtual university is structured in SCORM compliant learning objects and connected with a semantic layer of learning concepts. The usage of this structure in the ALE learning environment is described and results from a first evaluation study are reported.
  • Publication
    Evaluation of WINDS authoring environment
    ( 2004)
    Kravcik, M.
    ;
    Specht, M.
    ;
    Oppermann, R.
    Authoring tools for adaptive educational hypermedia are still rarely available for a wider public. In the WINDS project, we have developed the Adaptive Learning Environment (ALE) for various European universities active in the area of design and architecture. Teachers without programming skills have created 21 courses in the ALE authoring environment, which simplifies the process providing learning object templates and enabling reusability of materials. This paper describes the WINDS authoring approach and presents some evaluation results.
  • Publication
    Adaptive course player for individual learning styles
    ( 2004)
    Reinhardt, K.
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    Apelt, S.
    ;
    Specht, M.
    The paper describes the development and implementation of an adaptive course player that uses standardized learning materials, metadata, and a learning style model based on the Felder-Silverman learning style classification. The system implements adaptation of individual recommendations and content adaptation based on learning styles.
  • Publication
    User modeling in adaptive audio-augmented Museum Environments
    ( 2003)
    Zimmermann, A.
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    Lorenz, A.
    ;
    Specht, M.
    The paper illustrates approaches for making audio-augmented museum environments adaptive. Based on well-known user modeling techniques we present a combination of suitable components that adapt audio information to the interests, preferences and motion of a museum's visitor. The underlying environment, i.e. the carrier and transmitter of information, is provided by the LISTEN system, which enables the augmentation of everyday environments with audio information.
  • Publication
    Adaptive learning environment for teaching and learning in WINDS
    ( 2002)
    Specht, M.
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    Kravcik, M.
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    Klemke, R.
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    Pesin, L.
    ;
    Hüttenhain, R.
  • Publication
  • Publication
    A Context-Sensitive Nomadic Exhibition Guide
    ( 2000)
    Oppermann, R.
    ;
    Specht, M.