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Fraunhofer-Institut für Angewandte Informationstechnik FIT
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PublicationNear real-time collaborative modeling for view-based Web information systems engineering( 2018)
;Nicolaescu, P. ;Rosenstengel, M. ;Derntl, M. ;Klamma, R.Jarke, M.Conceptual modeling is a creative, social process driven by the views of stakeholders. In modern, agile development - especially for continuously evolving Web applications - contributions from a wide variety of geographically distributed stakeholders, their involvement in negotiation and impact analysis from different perspectives and the rapid prototype generation from specifications gain much importance. Moreover, people have come to expect easy near real-time system support with few restrictions. While conceptual modeling or CSCW environments exist for each of these individual aspects, their interplay has barely been studied. This paper presents a collaborative conceptual modeling approach called SyncMeta that aims to close this gap by supporting view-based modeling in the Web browser in a near real-time shared editing environment1. In addition to domain-specific graphical modeling languages, viewpoints can be collaboratively defined on the meta-modeling layer and instantiated as views within a model editor instance. Besides this formal structure, we also discuss the choice of algorithms for locking-free shared model editing and of highly scalable team size. In addition to this kind of technical evaluation, the paper also presents several medium-scale user studies that have accompanied the iterative SyncMeta development. These studies investigated both the requirements (quality advantages and user acceptance of the view-based approach, near real-time support) and important design options such as centralized vs. peer-to-peer viewpoint resolution. A fully functional SyncMeta software framework which incorporates most of these results, is available in the GitHub open source repository. We expect this line of work to pave the way for methodologies and tools for socially engineered Web information systems. -
PublicationView-based near real-time collaborative modeling for information systems engineering( 2016)
;Nicolaescu, P. ;Rosenstengel, M. ;Derntl, M. ;Klamma, R.Jarke, M.Conceptual modeling is a creative, social process that is driven by the views of involved stakeholders. However, few systems offer view-based conceptual modeling on the Web using lock-free synchronous collaborative editing mechanisms. Based on a (meta-)modeling framework that supports near real-time collaborative modeling and metamodeling in the Web browser, this paper proposes an exploratory approach for collaboratively defining views and viewpoints on conceptual models. Viewpoints are defined on the metamodeling layer and instantiated as views within a model editor instance. The approach was successfully used for various conceptual modeling languages and it is based on user requirements for model-based creation and generation of nextgeneration community applications. An end-user evaluation showed the usefulness, usability and limitations of view-based collaborative modeling. -
PublicationA longitudinal study of community-oriented open source software development( 2016)
;Neulinger, K. ;Hannemann, A. ;Klamma, R.Jarke, M.End-users are often argued to be the source of innovation in Open Source Software (OSS). However, most of the existing empirical studies about OSS projects have been restricted to developer subcommunities only. In this paper, we address the question, if and under which conditions the requirements and ideas from end-users indeed influence the development processes in OSS. We present an approach for automated requirements elicitation process discovery in OSS communities. The empirical basis are three large-scale interdisciplinary OSS projects in bioinformatics, focusing on communication in the mailing lists and source code histories over ten years. Our study results in preliminary guidelines for the organization of community-oriented software development. -
PublicationCommunity and trust-aware fake media detection( 2014)
;Rashed, K. ;Renzel, D. ;Klamma, R.Jarke, M.Nowadays, it becomes increasingly difficult to find reliable multimedia content in the Web 2.0. Open decentralized networks (on the Web) are populated with lots of unauthenticated agents providing fake multimedia. Conventional automatic detection and authentication approaches lack scalability and the ability to capture media semantics by means of forgery. Using them in online scenarios is computationally expensive. Thus, our aim was to develop a trust-aware community approach to facilitate fake media detection. In this paper, we present our approach and highlight four important outcomes. First, a Media Quality Profile (MQP) is proposed for multimedia evaluation and semantic classification with one substantial part on estimating media authenticity based on trust-aware community ratings. Second, we employ the concept of serious gaming in our collaborative fake media detection approach overcoming the cold-start problem and providing sufficient data powering our Media Quality Profile. Third, we identify the notion of confidence, trust, distrust and their dynamics as necessary refinements of existing trust models. Finally, we improve the precision of trust-aware aggregated media authenticity ratings by introducing a trust inference algorithm for yet unknown sources uploading and rating media. -
PublicationLearn-as-you-go: new ways of cloud-based micro-learning for the mobile web( 2011)
;Kovachev, D. ;Cao, Y. ;Klamma, R.Jarke, M. -
PublicationCausal vs. effectual behavior- support for entrepreneurs( 2011)
;Schlüter, J. ;Schmitz, D. ;Brettel, M. ;Jarke, M.Klamma, R."Effectuation" is a new approach to explain the success or failure of entrepreneurs. In contrast to the traditional "causation" approach the entrepreneur is not considered to be driven by a concrete goal and to choose between different alternatives in regard to how well they help to achieve this goal. Instead the entrepreneur evaluates the alternatives, in particular the choice of strategic partners, in regard to their potential for future success. The goals are adapted to the choices and in particular the needs of the strategic partners. Agent-based simulations are intended to help identifying the settings where one approach is more appropriate than the other. -
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PublicationThe hero's journey - template-based storytelling for ubiquitous multimedia management( 2011)
;Cao, Y. ;Klamma, R.Jarke, M.Professional communities in research domains including much fieldwork and mobile multimedia acquisition such as the domain of cultural heritage management lack support to create, access, organize and share multimedia within their communities. Digital storytelling is an excellent means to share knowledge represented by ubiquitous multimedia in communities. However, it is not easy for those professional communities to tell and share good digital stories, since they are amateurs in storytelling in many cases. This paper proposes the application of professional story templates to enhance (non-linear) digital storytelling with a template engine allowing users' collaborative design, adaptation and mashing up of story templates. A prototype of the template engine YouTell TE was integrated in a community storytelling platform. A set of case studies demonstrates the usefulness of this approach. -
PublicationA clustering approach for collaborative filtering recommendation using social network analysis( 2011)
;Pham, M.C. ;Cao, Y. ;Klamma, R.Jarke, M.Collaborative Filtering(CF) is a well-known technique in recommender systems. CF exploits relationships between users and recommends items to the active user according to the ratings of his/her neighbors. CF suffers from the data sparsity problem, where users only rate a small set of items. That makes the computation of similarity between users imprecise and consequently reduces the accuracy of CF algorithms. In this article, we propose a clustering approach based on the social information of users to derive the recommendations. We study the application of this approach in two application scenarios: academic venue recommendation based on collaboration information and trust-based recommendation. Using the data from DBLP digital library and Epinion, the evaluation shows that our clustering technique based CF performs better than traditional CF algorithms. -
PublicationDevelopment of computer science disciplines( 2011)
;Pham, M.C. ;Klamma, R.Jarke, M.In contrast to many other scientific disciplines, computer science considers conference publications. Conferences have the advantage of providing fast publication of papers and of bringing researchers together to present and discuss the paper with peers. Previous work on knowledge mapping focused on the map of all sciences or a particular domain based on ISI published Journal Citation Report (JCR). Although this data cover most of the important journals, it lacks computer science conference and workshop proceedings, which results in an imprecise and incomplete analysis of the computer science knowledge. This paper presents an analysis on the computer science knowledge network constructed from all types of publications, aiming at providing a complete view of computer science research. Based on the combination of two important digital libraries (DBLP and CiteSeerX), we study the knowledge network created at journal/conference level using citation linkage, to identify the development of sub-disciplines. We investigate the collaborative and citation behavior of journals/conferences by analyzing the properties of their co-authorship and citation subgraphs. The paper draws several important conclusions. First, conferences constitute social structures that shape the computer science knowledge. Second, computer science is becoming more interdisciplinary. Third, experts are the key success factor for sustainability of journals/conferences.