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Fraunhofer Institut für Integrierte Publikations-und Informationssysteme IPSI
Exploiting context information for identification of relevant experts in collaborative workplace-embedded e-learning environments
Third International Workshop on Pervasive Gaming Applications - PerGames 2006
A component based architecture for distributed, pervasive gaming applications
Tell me where you want to go and I'll tell you what you need to know
From human-computer interaction to human-environment interaction
PerGames 2006, Third International Workshop on Pervasive Gaming Applications. Proceedings
Large margin methods for structured and interdependent output variables
The smart dice cup: A radio controlled sentient interaction device