Sourin, Alexei2022-03-132022-03-132016https://publica.fraunhofer.de/handle/publica/394563The 2016 International Conference on Cyberworlds considered papers covering the following topics: networked and shared virtual worlds; virtual collaborative spaces; shape modeling for cyberworlds; virtual humans and avatars; multimodal interaction and rendering; computer vision for augmented and mixed reality; cognitive informatics; brain-computer interfaces; affective computing; social computing; online communities; E-learning in cyberworlds; multi-user web games; art and heritage in cyberspace, cyber-museums; cyberethics and cyberlaws; cybersecurity; welfare in cyberworlds; data mining and warehousing in cyberworlds; and visual analytics in cyberworlds. There were also calls for two special sessions on the topics of biometrics and cybersecurity and on art, design, and virtual worlds.enVirtual WorldsVirtual Humansshape modelingmultimodal interactionvirtual and augmented reality (VR/AR)virtual museumsGuiding Theme: Digitized WorkResearch Area: Computer graphics (CG)Research Area: Human computer interaction (HCI)Research Area: Modeling (MOD)International Conference on Cyberworlds, CW 2016. Proceedingsconference proceeding