Simões, BrunoBrunoSimõesAksenov, PetrPetrAksenovSantos, PedroPedroSantosArentze, TheoTheoArentzeAmicis, Raffaele deRaffaele deAmicis2022-03-132022-03-132015https://publica.fraunhofer.de/handle/publica/39153010.1109/ICMEW.2015.7169833A key theme in ubiquitous computing is to create smart environments in which there is seamless integration of people, information, and physical reality. In this manuscript, we describe a set of tools that facilitate the creation of such environments, e,g, a service to transform videos recorded with mobile devices into navigable 3D scenes, a service to compute and describe the emotional processes that occur during the user interaction with such content, a service that takes into account certain dynamic needs of users in personalizing solutions for allocating their leisure time and activities, a gamified crowdsourcing application, and a set of projection-based tools for creating and interacting with augmented environments. Ultimately, our objective is have a framework that seamless integrates all these components, to foster creativity processes.enBusiness Field: Digital societyResearch Line: Computer graphics (CG)Research Line: Computer vision (CV)ubiquitous computingaugmented environmentinteraction006C-space: Fostering new creative paradigms based on recording and sharing "casual" videos through the internetconference paper