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  4. Efficient Rendering of Digital Twins Consisting of Both Static and Dynamic Data
 
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2024
Conference Paper
Title

Efficient Rendering of Digital Twins Consisting of Both Static and Dynamic Data

Abstract
The high number of vertices and faces present in a digital twin of a large scene poses a challenge when executing large-scale simulations that require the data to be rendered multiple times with slight changes such as the light conditions in a day-night cycle during a long period of time (weeks and even months). Adding urban morphology such as tree planting introduces a new layer of complexity due to the requirement for evaluating different tree configurations and their effect on the local environment in the context of urban heat islands. Using advanced rendering techniques such as splitting a single buffer into sub-regions with inplace updates as well as buffer orphaning multiple methodologies are evaluated.
Author(s)
Atanasov, Aleksandar
Fraunhofer-Institut für Optronik, Systemtechnik und Bildauswertung IOSB  
Kottler, Benedikt  
Fraunhofer-Institut für Optronik, Systemtechnik und Bildauswertung IOSB  
Bulatov, Dimitri  
Fraunhofer-Institut für Optronik, Systemtechnik und Bildauswertung IOSB  
Mainwork
ISPRS TC IV Mid-term Symposium "Spatial Information to Empower the Metaverse" 2024  
Conference
Mid-term Symposium "Spatial Information to Empower the Metaverse" 2024  
Open Access
DOI
10.5194/isprs-archives-XLVIII-4-2024-27-2024
Additional link
Full text
Language
English
Fraunhofer-Institut für Optronik, Systemtechnik und Bildauswertung IOSB  
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