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  4. Swords, Data and Balls: Extracting Extreme Behavioural Prototypes with Kernel Minimum Enclosing Balls
 
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2021
Conference Paper
Title

Swords, Data and Balls: Extracting Extreme Behavioural Prototypes with Kernel Minimum Enclosing Balls

Abstract
Extracting behavioural prototypes plays an important role in player profiling. Understanding the type of players present in the game goes alongside improving game-play experience as well as player engagement over time. In this paper, we introduce the application of Kernel Minimum Enclosing Balls (KMEBs) as a tool to extract meaningful extreme prototypes in games and present an example use-case analyzing a behavioural dataset from a Massively Multiplayer Online Role Playing Game. Unlike the majority of the methods covered in this context, our approach allows for modelling nominal and numerical behavioural features, extending the scope and capability of the profiling methods as well as improving the interpretability of the results.
Author(s)
Kondratiuk, Hanna  
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Sifa, Rafet  
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Mainwork
3rd IEEE Conference on Games, CoG 2021  
Conference
Conference on Games (CoG) 2021  
DOI
10.1109/CoG52621.2021.9619017
Language
English
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Keyword(s)
  • Kernel Minimum Enclosing Balls

  • Massively Multiplayer Online Role-Playing Game

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