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2020
Conference Paper
Title
Raising Security Awareness on Mobile Systems through Gamification
Abstract
Smartphones are more and more included into our personal and business environment. A data leakage of personal data violates our privacy, leaked business data might even mean a huge financial loss. Thus, many companies provide IT-security training to their employers. Classic security workshops are often considered old-fashioned and boring. Thus, this work presents a novel, continuous mobile security training concept. This concept provides mechanism to generate game data based on automated IT-security analysis of installed apps on the user's smartphone. Thus, raising personal concern through revealing vulnerabilities of the user's own work environment. We also increase the user engagement through the identification of new game mechanisms such as multi-player and rewards through badges, levels or experience points.