• English
  • Deutsch
  • Log In
    or
  • Research Outputs
  • Projects
  • Researchers
  • Institutes
  • Statistics
Repository logo
Fraunhofer-Gesellschaft
  1. Home
  2. Fraunhofer-Gesellschaft
  3. Konferenzschrift
  4. Screen space cone tracing for glossy reflections
 
  • Details
  • Full
Options
2016
Conference Paper
Titel

Screen space cone tracing for glossy reflections

Abstract
Indirect lighting (also Global Illumination (GI)) is an important part of photo-realistic imagery and has become a widely used method in real-time graphics applications, such as Computer Aided Design (CAD), Augmented Reality (AR) and video games. Path tracing can already achieve photo-realism by shooting thousands or millions of rays into a 3D scene for every pixel, which results in computational overhead exceeding real-time budgets. However, with modern programmable shader pipelines, a fusion of ray-casting algorithms and rasterization is possible, i.e. methods, which are similar to testing rays against geometry, can be performed on the GPU within a fragment (or rather pixel-) shader. Nevertheless, many implementations for real-time GI still trace perfect specular reflections only. In this work the advantages and disadvantages of different reflection methods are exposed and a combination of some of these is presented, which circumvents artifacts in the rendering and provides a stable, temporally coherent image enhancement. The benefits and failings of this new method are clearly separated as well. Moreover the developed algorithm can be implemented as pure post-process, which can easily be integrated into an existing rendering pipeline.
Author(s)
Hermanns, Lukas
TU Darmstadt
Franke, Tobias
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Kuijper, Arjan
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Hauptwerk
Virtual, augmented and mixed reality. 8th international conference, VAMR 2016
Konferenz
International Conference on Virtual, Augmented and Mixed Reality (VAMR) 2016
International Conference on Human-Computer Interaction (HCI International) 2016
Thumbnail Image
DOI
10.1007/978-3-319-39907-2_29
Language
English
google-scholar
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Tags
  • global illumination

  • realtime

  • reflections

  • Lead Topic: Visual Co...

  • Research Line: Comput...

  • Cookie settings
  • Imprint
  • Privacy policy
  • Api
  • Send Feedback
© 2022