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  4. Interactive textures as spatial user interfaces in X3D
 
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2010
Conference Paper
Title

Interactive textures as spatial user interfaces in X3D

Abstract
3D applications, e.g. in the context of visualization or interactive design review, can require complex user interaction to manipulate certain elements, a typical task which requires standard user interface elements. However, there are still no generalized methods for selecting and manipulating objects in 3D scenes and 3D GUI elements often fail to gather support for reasons of simplicity, leaving developers encumbered to replicate interactive elements themselves. Therefore, we present a set of nodes that introduce different kinds of 2D user interfaces to X3D. We define a base type for these user interfaces called "InteractiveTexture", which is a 2D texture node implementing slots for input forwarding. From this node we derive several user interface representations to enable complex user interaction suitable for both, desktop and immersive interaction.
Author(s)
Jung, Yvonne
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Webel, Sabine
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Olbrich, Manuel  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Drevensek, Timm
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Franke, Tobias
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Roth, Marcus
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Fellner, Dieter W.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
Web3D 2010, 15th International Conference on 3D Web Technology. Proceedings  
Conference
International Conference on 3D Web Technology (WEB3D) 2010  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • interaction

  • Texturing

  • virtual reality (VR)

  • extensible 3D (X3D)

  • 3D user interface

  • Forschungsgruppe Semantic Models, Immersive Systems (SMIS)

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