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  4. Enhancing real-time engineering based simulations with the general purpose of graphics hardware
 
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2006
Conference Paper
Title

Enhancing real-time engineering based simulations with the general purpose of graphics hardware

Abstract
Real-time scientific simulations usually require high performance platforms to deal with the massive numerical calculations. The enhancement of these simulations in personal consumer applications, made the chip industry to develop low-cost powerful specific hardware. Graphics (GPU) and physics (PPU) hardware and the multitask evolution of CPUs are the main elements that provide the real-time on that kind of applications. Consequently, engineering based applications can also take advantages of these processors to perform their simulations on PCs instead of PC clusters or supercomputers. This work presents an introduction of a PhD research that emphasize on these new hardware features and how they can work together in favor of achieving the real-time simulation and visualization for engineering based applications. These applications can successfully be benefited from the general purpose using graphics hardware, from the new CPUs streaming architecture, from the new physics hardware, and mainly from load-balancing of instructions among these hardware.
Author(s)
Binotto, A.
Centro de Excelência em Tecnologias Avançadas (CETA)
Pereira, C.E.
Centro de Excelência em Tecnologias Avançadas (CETA)
Santos, P.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Gierlinger, T.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
Research in Interactive Design. Proceedings. Vol.2.  
Conference
Virtual Concept Conference 2006  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • realtime 3D graphics

  • Realtime Rendering

  • computer graphic

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