Virtual reality for image interpretation
This paper presents the concept and technical details for a ""Virtual reality Image Exploitation Workspace"" (VIEW) for use in e.g. aerial image interpretation. Virtual Reality (VR) and serious gaming can increase the learning motivation and outcome in image interpretation. We use our VIEW concept for a VR game-like assistance system to evaluate the learning-supporting immersion or presence level of image interpreters while solving typical interpretation tasks in VR. The problem statement centers on the realization aspects of a VR assistance system for image interpretation providing a high level of immersion. This work combines the setting of a real serious game for formal image interpretation training with virtual reality to increase the immersion level. We also examined the special requirements for image quality and formal workflows that arise from professional image interpretation. The presented VIEW concept deals with multiple aspects in respect to e-learning, professional training and virtual reality for image interpretation. Preliminary evaluation results from a realized prototype show the feasibility and user acceptance of the VIEW concept.