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  4. Design and narrative structure for the virtual human scenarios
 
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2007
Journal Article
Title

Design and narrative structure for the virtual human scenarios

Abstract
This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts and considerations of the demonstrators for the two application scenarios (learning, edutainment) as well as underlying methodic-didactic aspects for knowledge transmission and narrative concepts for story structure and story control during run-time of the system. Hence, in contrast to traditional learning systems with virtual characters as virtual instructors, an exciting and suspenseful interactive information space has been created. On the one hand, the methodic-didactic methods and VH learning model guarantee learning effects, on the other hand narrative structures and an emotion module provide the ground for a playful and exciting story environment, whereby the users can interact and discuss with a set of virtual characters.
Author(s)
Göbel, Stefan
ZGDV
Iurgel, Ido
ZGDV
Rössler, Markus
rmh new media GmbH
Hülsken, Frank  
Fraunhofer-Institut für Medienkommunikation IMK  
Eckes, Christian  
Fraunhofer-Institut für Medienkommunikation IMK  
Journal
International Journal of Virtual Reality  
Language
English
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • interactive storytelling

  • learning

  • narration

  • ontology

  • Virtual human

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