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  4. Automatic representation of urban terrain models for simulations on the example of VBS2
 
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2014
Conference Paper
Title

Automatic representation of urban terrain models for simulations on the example of VBS2

Abstract
Virtual simulations have been on the rise together with the fast progress of rendering engines and graphics hardware. Especially in military applications, offensive actions in modern peace-keeping missions have to be quick, firm and precise, especially under the conditions of asymmetric warfare, non-cooperative urban terrain and rapidly developing situations. Going through the mission in simulation can prepare the minds of soldiers and leaders, increase self-confidence and tactical awareness, and finally save lives. This work is dedicated to illustrate the potential and limitations of integration of semantic urban terrain models into a simulation. Our system of choice is Virtual Battle Space 2, a simulation system created by Bohemia Interactive System. The topographic object types that we are able to export into this simulation engine are either results of the sensor data evaluation (building, trees, grass, and ground), which is done fully-automatically, or entities obtained from publicly available sources (streets and water-areas), which can be converted into the system-proper format with a few mouse clicks. The focus of this work lies in integrating of information about building façades into the simulation. We are inspired by state-of the art methods that allow for automatic extraction of doors and windows in laser point clouds captured from building walls and thus increase the level of details of building models. As a consequence, it is important to simulate these animation able entities. Doing so, we are able to make accessible some of the buildings in the simulation.
Author(s)
Bulatov, Dimitri  
Häufel, Gisela  
Sobrig, Peter
Wernerus, Peter  
Mainwork
Electro-Optical Remote Sensing, Photonic Technologies, and Applications VIII and Military Applications in Hyperspectral Imaging and High Spatial Resolution Sensing II  
Conference
Conference "Electro-Optical Remote Sensing, Photonic Technologies, and Applications" 2014  
Conference "Military Applications in Hyperspectral Imaging and High Spatial Resolution Sensing" 2014  
Open Access
File(s)
Download (772.7 KB)
Rights
Use according to copyright law
DOI
10.1117/12.2066803
10.24406/publica-r-386573
Additional link
Full text
Language
English
Fraunhofer-Institut für Optronik, Systemtechnik und Bildauswertung IOSB  
Keyword(s)
  • building reconstruction

  • Level of detail

  • simulation

  • training

  • texturing

  • UAV

  • urban terrain

  • VBS2

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