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  4. Interactive isosurfaces with quadratic C1 splines on truncated octahedral partitions
 
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2011
Conference Paper
Title

Interactive isosurfaces with quadratic C1 splines on truncated octahedral partitions

Abstract
The reconstruction of a continuous function from discrete data is a basic task in many applications such as the visualization of 3D volumetric data sets. We use a local approximation method for quadratic C1 splines on uniform tetrahedral partitions to achieve a globally smooth function. The spline is based on a truncated octahedral partition of the volumetric domain, where each truncated octahedron is further split into a fixed number of disjunct tetrahedra. The Bernstein-Bézier coefficients of the piecewise polynomials are directly determined by appropriate combinations of the data values in a local neighborhood. As previously shown, the splines provide an approximation order two for smooth functions as well as their derivatives. We present the first visualizations using these splines and show that they are well-suited for GPU-based, interactive high-quality visualization of isosurfaces from discrete data.
Author(s)
Marinc, Alexander
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Kalbe, Thomas
TU Darmstadt GRIS
Rhein, Markus
Univ. Mannheim
Goesele, Michael
TU Darmstadt GRIS
Mainwork
Visualization and Data Analysis 2011  
Conference
Conference on Visualization and Data Analysis (VDA) 2011  
DOI
10.1117/12.876105
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • volume data

  • GPU ray casting

  • Isosurfaces

  • Forschungsgruppe Capturing Reality (CARE)

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