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  4. Smartphone serious games for vision and hearing assessment
 
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2015
Conference Paper
Title

Smartphone serious games for vision and hearing assessment

Abstract
Falls are the second leading cause of accidental injury deaths worldwide. In this paper, it is intended to define methodologies that permit the evaluation of two potential factors which might have an impact on fall risk, these are: visual and hearing loss. The aim of the work developed is not to replace clinic visits, but to offer the user the means to continue the tracking of his vision and hearing at home, during the long time intervals between clinical tests. Tests conducted in a sample of our target users indicate a good ability to measure vision and hearing using an android smartphone and the proposed methodologies. While some tests require further validation, promising results were achieved in the most common tests for vision and hearing, presenting a good correlation between the system's results when compared to the traditional tests (for distance visual acuity) and the data gathered from the users (for hearing tests).
Author(s)
Dias, P.
Aguiar, B.
Sousa, F.
Sousa, A.
Mainwork
pHealth 2015, 12th International Conference on Wearable Micro and Nano Technologies for Personalized Health. Proceedings  
Conference
International Conference on Wearable Micro and Nano Technologies for Personalized Health (pHealth) 2015  
DOI
10.3233/978-1-61499-516-6-160
Language
English
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