• English
  • Deutsch
  • Log In
    Password Login
    Research Outputs
    Fundings & Projects
    Researchers
    Institutes
    Statistics
Repository logo
Fraunhofer-Gesellschaft
  1. Home
  2. Fraunhofer-Gesellschaft
  3. Konferenzschrift
  4. Immersive sound for VR TV documentary
 
  • Details
  • Full
Options
2016
Conference Paper
Title

Immersive sound for VR TV documentary

Abstract
In this case study, the production of 3D sound for a VR TV documentary is presented. Different approaches to recording 3D audio on location have been tested. The fact that the recorded audio should be used for a documentary VR film has great influence on how the recording has been carried out and calls for different recording techniques than a 3D audio recording of music would do. Sound for VR differs from conventional TV sound in the way it is recorded, edited and mixed. For each of these production processes, common work flows need to be adapted and new techniques and tools are needed to face the challenges of immersive VR sound. In addition to a traditional double M/S boom microphone, for field recording of 3D ambiances, a conventional widely spaced 3D microphone setup was used as well as a compact microphone array that requires post processing. Both systems have their advantages but also some drawbacks in certain situations. Finally, for sound editing and mixing the specifics of 3D audio need to be considered. On top of that, the challenges of VR sound have to be taken into account.
Author(s)
Scuda, Ulli  
Mainwork
29th Tonmeistertagung - VDT International Convention 2016  
Conference
Tonmeistertagung (TMT) 2016  
Language
English
Fraunhofer-Institut für Integrierte Schaltungen IIS  
  • Cookie settings
  • Imprint
  • Privacy policy
  • Api
  • Contact
© 2024