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October 14, 2025
Conference Paper
Title
Reach-to-Reveal: Dynamic Proximity-Aware Desk Object Integration in VR
Abstract
Desk-based VR interactions carry safety risks when users unintentionally collide with unseen physical objects. Existing solutions often compromise immersion or lack situational precision. We present Reach-to-Reveal, a proximity-based system that dynamically visualizes real-world desk objects using headsetintegrated depth sensing, passthrough, and hand tracking. Objects are revealed only when the user reaches into their vicinity, enhancing safety while preserving immersion. Implemented on Meta Quest 3, Reach-to-Reveal was evaluated in a user study with 19 participants. Results show improved interaction confidence in cluttered desk setups, while highlighting challenges in visual realism and usability for future work.
Conference