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  4. Comparison of intersection algorithms for SBR ray tracing on NURBS
 
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2012
Conference Paper
Title

Comparison of intersection algorithms for SBR ray tracing on NURBS

Abstract
Non-Uniform Rational B-Splines (NURBS) are a very efficient way of representing arbitrary curved surfaces. However, this type of surface representation is based on a complex mathematical formulation, which requires a very efficient implementation when using NURBS for accurate electromagnetic simulations. This paper studies the performance of different iterative ray-NURBS intersection algorithms in the framework of a Shooting-and-Bouncing-Rays (SBR) algorithm.
Author(s)
Weinmann, F.
Mainwork
IEEE Antennas and Propagation Society International Symposium, APSURSI 2012. Vol.1  
Conference
IEEE Antennas and Propagation Society (APS International Symposium) 2012  
National Radio Science Meeting 2012  
DOI
10.1109/APS.2012.6349081
Language
English
Fraunhofer-Institut für Hochfrequenzphysik und Radartechnik FHR  
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