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2005
Conference Paper
Title

UI concepts of VR systems for product development

Abstract
VR systems are well accepted in the product development process today. However this technology does not have a broad penetration and high number of installations in comparison to desktop systems, due to the high investments in VR technology especially hardware. On the user interface side many VR systems took over ideas from traditional WIMP interfaces (windows, icons, menus, pointers) without maintaining a smooth transition for the users from desktop environments to immersive environments and vice versa. In addition a great bunch of multi modal interaction techniques have been developed to render VR interaction more intuitively. This paper discusses various user interface concepts of VR systems and their use along the product development process. We give examples for solutions and projects developed in collaboration with different companies, such as BMW, Italdesign, FIAT, Airbus.
Author(s)
Stork, A.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Santos, P.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Wundrak, S.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
HCI International 2005. Proceedings. CD-ROM  
Conference
International Conference on Human-Computer Interaction (HCI International) 2005  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • 2D interaction

  • 3d display

  • 3D environment

  • 3D graphics interface

  • 3D input device

  • 3D interaction toolkit

  • 3D modeling

  • 3D-Navigation

  • 3D object manipulation

  • 3D output device

  • Virtual reality (VR)

  • CAE/CAD

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