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  4. Implementing Partial Atlas Selector for Viewport-dependent MPEG Immersive Video Streaming
 
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2023
Conference Paper
Title

Implementing Partial Atlas Selector for Viewport-dependent MPEG Immersive Video Streaming

Abstract
The ISO/IEC 23090-12 MPEG Immersive Video (MIV) standard technology, which provides immersive volumetric scenes with six degrees of freedom (6DoF), has recently been the subject of research and development efforts. The key concept of MIV technology is to generate an atlas that is a minimal representation of the multiple source view, with a low pixel rate to limit the number of existing video decoder instantiations. However, this atlas generation process produces dependencies between views in the reconstruction. This inability of conventional MIV to independently transmit and decode portions of the source view is a major challenge for 6DoF viewport-dependent streaming. This paper proposes a framework that can independently select and transmit only the atlas of the required area when rendering immersive content. This paper also presents a visibility calculation method to determine the importance of each atlas for viewport rendering. Experiments with a limited pixel rate under experimental conditions have shown that a highly efficient 6DoF viewport-dependent streaming system is achievable. The proposed method has been implemented with high-level syntax conformance in the MIV test model software, so this framework can be deployed with various adaptive streaming systems along with MIV bitstream in the future.
Author(s)
Lee, Soonbin
Fraunhofer-Institut für Nachrichtentechnik, Heinrich-Hertz-Institut HHI  
Jeong, Jongbeom
Ryu, Eun-Seok
Mainwork
NOSSDAV 2023, 33rd Workshop on Network and Operating System Support for Digital Audio and Video. Proceedings  
Conference
Workshop on Network and Operating System Support for Digital Audio and Video 2023  
DOI
10.1145/3592473.3592570
Language
English
Fraunhofer-Institut für Nachrichtentechnik, Heinrich-Hertz-Institut HHI  
Keyword(s)
  • adaptive streaming

  • MPEG immersive video

  • multiview

  • viewport rendering

  • virtual reality

  • volumetric scene

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