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  4. A framework for image-based asset generation and animation
 
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2015
Conference Paper
Title

A framework for image-based asset generation and animation

Abstract
Creating digital animatable models of real-world objects and characters is important for many applications, ranging from highly expensive movie productions to low-cost real-time applications like computer games and augmented reality. However, achieving real photorealism with convincing appearance and deformation behavior requires sophisticated capturing, elaborate manual modeling and time-consuming simulation. This can only be achieved in well funded film productions, while in low-cost applications, animated objects usually lack visual quality. In this paper, we present a new framework for image-based animatable asset generation which avoids these time-consuming processes both in the modeling and the simulation stage. Real-time photo-realistic animation is enabled by the use of captured images and shifting computational complexity to an a-priori training phase. Our paper covers the complete pipeline of content creation, asset generation and representation, and a real-time animation and rendering implementation.
Author(s)
Furch, J.
Hilsmann, A.
Eisert, P.
Mainwork
ICIP 2015, IEEE International Conference on Image Processing. Proceedings  
Conference
International Conference on Image Processing (ICIP) 2015  
DOI
10.1109/ICIP.2015.7351141
Language
English
Fraunhofer-Institut für Nachrichtentechnik, Heinrich-Hertz-Institut HHI  
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