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  4. Filtering noise in progressive stochastic ray tracing - Four optimizations to improve speed and robustness
 
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2013
Journal Article
Title

Filtering noise in progressive stochastic ray tracing - Four optimizations to improve speed and robustness

Abstract
We present an improved version of a state-of-the-art noise reduction technique for progressive stochastic rendering. Our additions make the method significantly faster at the cost of an acceptable loss in quality. Additionally, we improve the robustness of the method in the presence of difficult features like glossy reflection, caustics, and antialiased edges. We show with visual and numerical comparisons that our extensions improve the overall performance of the original approach and make it more broadly applicable.
Author(s)
Schwenk, Karsten
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Behr, Johannes
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Fellner, Dieter W.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Journal
The Visual Computer  
DOI
10.1007/s00371-012-0738-4
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • stochastic ray tracing

  • noise reduction

  • progressive rendering

  • illumination

  • filtering

  • 3D rendering

  • ray tracing

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