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  4. A Multi-layered Architecture for Sketch-based Interaction within Virtual Environments
 
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2001
Conference Paper
Title

A Multi-layered Architecture for Sketch-based Interaction within Virtual Environments

Abstract
In this article, we describe a multi-layered architecture for sketch-based interaction within virtual environments. Our architecture consists of eight hierarchically arranged layers that are described by giving examples of how they are implemented and how they interact. Focusing on table-like projection systems (such as Virtual Tables or Responsive Workbenches) as human-centered output-devices, we show examples of how to integrate parts or all of the architecture into existing domain-specific applications - rather than realizing new general sketch applications - to make sketching an integral part of the next-generation human-computer interface.
Author(s)
Bimber, O.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Encarnacao, L.M.
Stork, A.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
Siggraph 2001. Course Notes 44. Advanced Topics in 3D User Interface Design  
Conference
SIGGRAPH, International Conference on Computer Graphics and Interactive Techniques 2001  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • sketch recognition

  • sketch interpretation

  • virtual reality

  • Human Computer Interface

  • software architecture

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