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  4. Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks
 
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2015
Journal Article
Title

Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks

Abstract
The current study evaluated the use of virtual reality (VR) and augmented reality (AR) platforms, developed within the scope of the SKILLS Integrated Project, for industrial maintenance and assembly (IMA) tasks training. VR and AR systems are now widely regarded as promising training platforms for complex and highly demanding IMA tasks. However, there is a need to empirically evaluate their efficiency and effectiveness compared to traditional training methods. Forty expert technicians were randomly assigned to four training groups in an electronic actuator assembly task: VR (training with the VR platform twice), Control-VR (watching a filmed demonstration twice), AR (training with the AR platform once), and Control-AR (training with the real actuator and the aid of a filmed demonstration once). A post-training test evaluated performance in the real task. Results demonstrate that, in general, the VR and AR training groups required longer training time compared to the Control-VR and Control-AR groups, respectively. There were fewer unsolved errors in the AR group compared to the Control-AR group, and no significant differences in final performance between the VR and Control-VR groups, probably due to a ceiling effect created by the use of two training trials in the selected task for participants who were expert technicians. The results suggest that use of the AR platform for training IMA tasks should be encouraged and use of the VR platform for that purpose should be further evaluated.
Author(s)
Gavish, Nirit
ORT Braude College, Israel
Gutiérrez, Teresa
TECNALIA
Webel, Sabine
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Rodríguez, Jorge
CEIT
Peveri, Matteo
SIDEL
Bockholt, Ulrich  
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Tecchia, Franco
PERCRO
Journal
Interactive Learning Environments : ILE  
DOI
10.1080/10494820.2013.815221
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Business Field: Virtual engineering

  • Research Line: Computer vision (CV)

  • interactive learning environment

  • multimedia system

  • hypermedia system

  • Virtual reality (VR)

  • Augmented reality (AR)

  • training

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