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2010
Journal Article
Title

Ambient point clouds for view interpolation

Abstract
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ambient point clouds constructed from colored pixels with uncertain depth, which help reduce these artifacts while providing non-photorealistic background coloring and emphasizing reconstructed 3D geometry. Ambient point clouds are created by randomly sampling colored points along the viewing rays associated with uncertain pixels. Our realtime rendering system combines these with more traditional rigid 3D point clouds and colored surface meshes obtained using multiview stereo. Our resulting system can handle larger-range view transitions with fewer visible artifacts than previous approaches.
Author(s)
Goesele, Michael
TU Darmstadt GRIS
Ackermann, Jens
TU Darmstadt GRIS
Fuhrmann, Simon
TU Darmstadt GRIS
Haubold, Carsten
TU Darmstadt GRIS
Klowsky, Ronny
TU Darmstadt GRIS
Steedly, Drew
Microsoft Research
Szeliski, Richard
Microsoft Research
Journal
ACM transactions on graphics  
Conference
International Conference on Computer Graphics and Interactive Techniques (SIGGRAPH) 2010  
DOI
10.1145/1778765.1778832
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • image-based rendering

  • view interpolation

  • uncertainty

  • reconstruction

  • Forschungsgruppe Capturing Reality (CARE)

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